I finished Ground Control II today. I had a lot of fun with it at the begining playing the NSA scenarios. But when the campaign switched over to the Virons, it kind of lost steam for me. I could never get the hang of the melding/unmelding thing. The graphics were really nice in this game, nice and bright and playable in hi-res, unlike say, Doom3. ;) After awhile, it became hard to be creative tactically though. You needed rocket launchers for a protection from artillery, artillery to soften up enemy positions, anti-air personel to take care of air units etc. I guess there's not really any way to avoid that type of thing, but it did make a lot of the scenarios just more of the same after you reached a certain point in the game and you had access to all available units. I guess the Viron missions were a way of mixing things up, but I just didn't enjoy the Viron ep's as much. The story was ok and the cutscenes were actually pretty decent. I'd give it a 8/10 methinks.